var status = -1;
var selectionLog = [];

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.npc_ChangeController(1540795, "oid=59173", -656, 123, 5, -680, -606, 1, false, 0, false);
            cm.updateInfoQuest(33915, "act1=350112400;act2=350123600;act3=350131700");
            cm.showMapleHero();
            cm.Hidden_background("stone", 1, 0, 0, 0);
            cm.onSetMapTagedObjectVisible(1, "blow", 512);
            cm.dispose()
        }
    }
}

function start() {
    status = -1;
    action(1, 0, 0)
};